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Old Aug 28, 2007, 11:45 PM // 23:45   #21
Krytan Explorer
 
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i leave healing to the hench...i prefer the major dps boost from hero nuking/warrior than healing. If you're trying to run a specific build like gc/winter with mantra of frost, you might want higher al hench and make at least one hero a monk with mantra. With no other players you also have the ability to target your warrior hero on mobs without getting anybody else in agro range so that the warrior can actually tank. i find that useful. if you want to try having your warrior hero tank while the whole gruop goes in, give him crippling and kd skills and have him target the melee boss (or whatever).
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Old Aug 29, 2007, 01:26 AM // 01:26   #22
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As long as you use skills that don't require specific targeting, heroes should be fine. They also like to spam, so don't include 8 25 energy skills or they'll be sitting around empty all the time.

Also, please at least give them some energy management. I've seen too many ele's who don't even carry attunements or GoLE for themselves, only 7 or 8 fire spells. I shudder at what they've given their poor heroes.

Interrupts are good, they do it better than most people you'd find in a pug. Actually, I'm usually surprised if I actually see anyone with an interrupt in a pug. But still, heroes are good at it.

Try and give them at least some defence, a ward, blind, weakness etc. Between that and kiting, you should be able to simply ignore them. Do your own thing, and know that they'll keep themselves alive.

Not sure about your margrid and epidemic. I know my olias spams epidemic on recharge, but my party is full of DW, burn, bleed, weakness, poison and disease so he's got plenty to work with. But that's in pve. Been awhile since I played the zaishen elite, but I remember most teams were pretty good at keeping some separation so they're not all standing adjacent to each other. And since they're not next to each other, you can't epidemic them. Might want to go back to the zaishen challenge before that (can't remember what its called) and choose to fight the IWAY team. They're likely to be in close quarters so you can see if margrid epidemics then.
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Old Aug 29, 2007, 02:21 AM // 02:21   #23
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Well one thing that I'm finding is...that even with Dunkaro/healer henchmen there are many times when they just arn't healing enough. Though I recently switched Dunkaro to a protection build and taking two healer henchhies and it's working a bit better.


One thing I want to try to get out of...is relying on zhed/Sosuke, they work great and have single handidly helped me win while spamming AOE's along with my dervish, but I'm trying to find something that works better...relies a bit more on weakening rather then destroying everything at once.
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Old Aug 29, 2007, 02:29 AM // 02:29   #24
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One thing I've been seeing that I really don't like, is that Zhed/Sosuke won't use AOE's or rarely use them against bosses if he's the only one left. Couldn't kill this one monk boss, nothing was going on couldn't figure it out and then I noticed all their AOE spells were chargd and they were just spamming fireball and the other spell over and over and over again. One I manually targted firestorm/meteor shower and such the boss died in seconds.
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Old Aug 29, 2007, 05:37 AM // 05:37   #25
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I know the big thing (since NF) is Searing Flames but I still prefer to have Ele Attune as the elite on both my own ele and the heroes as well. Mark of Rodgort, Fireball and Liquid Flame work pretty well to keep everything on fire, giving Koss a fiery weapon and Margrid or Jin a fiery bow helps that along.

For Dunk and Tahlkora, they starting doing much better energy-wise when I made them Mo/Me and threw Channeling in that 1st slot - before they were always running out, now they usually seem to have plenty in most situations.

I've noticed too that Dunk is sometimes reluctant to heal, even with plenty of energy; Tahlkora, as a Prot, seems to be much more effective at what she does. Koss, Sousuke and Olias and also much quicker on the res than Dunk.
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